The Atlantis Bookshop

by David Meadows 9. June 2019 20:52

For plot reasons, I needed an occult bookshop somewhere near the British Museum in London. For meta-game reasons I needed it to be called "The Atlantis Bookshop". And so it was created.

Walking near the British Museum on a visit to London yesterday, I passed an occult bookshop called The Atlantis Bookshop. It really exists in the real world!

Needless to say, I was quite disconcerted.

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Obsidian

by David Meadows 12. January 2019 01:12

The rules I defined for magic in Atlantean times explain that you can;t cast magic spells while in contact with cold iron. This means that sorcerers who used weapons needed to make them out of bronze or silvered steel. But in casting (no pun intended) for alternatives to these, I decided that the most rare and prized magic-friendly weapons would be made of obsidian. I just liked the idea of evil (i.e. black) magicians using black daggers. I had no idea how you would make such a weapon, or how you would make it strong enough to survive actual use. We'll have to assume that magic is used in the creation of the weapons.

Then the other day I came across this. Somebody has worked out how to cast a knife out of molten obsidian. You can actually do it in the real world!

https://www.youtube.com/watch?v=CA3lIuN_zVE 

Hmm. Ok, not a perfect process. I guess the Atlanteans must use magic for it after all.

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Stan Lee, 1922-2018

by David Meadows 13. November 2018 00:21

Stan Lee's imagination shaped mine more than any other single person.

Half a million words on this web site, and not one of them would exist without Stan Lee's influence on me. 

And now I don't have good enough words to express how grateful I am to him.

Excelsior, Stan.

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Forthcoming attractions

by David Meadows 19. August 2018 19:48

I've just been reading Heroes issue #26, which I wrote 13 years ago. And you know what?

I think I'm a really good writer.

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England vs. Germany

by David Meadows 7. July 2018 19:53

Full-time score: Strikeforce 1, Atlantean Golems Nil.

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Dates

by David Meadows 13. March 2018 00:00

And on the subject of dates, you've possibly noticed that I always write dates out in full, "12 March 2018" not 12/3/18. This is annoying to do, but I think I have to to avoid confusion between whether I'm using American format or everybody-else-in-the-world format. It's the Americans' fault for not understanding how numbers work.

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Research

by David Meadows 7. March 2018 23:49

When I started this 30 years ago, I'm pretty sure I never expected to one day be researching how Charles de Gaulle escaped to England in World War 2.

 

"At around 09:00 on the morning of 17 June he flew to London on a British aircraft with Edward Spears. The escape was hair-raising, with Spears' aide having to run to the hangar at the last minute to fetch a rope to tie on the luggage. Spears claimed that de Gaulle had been reluctant to come, and that he had pulled him into the aircraft at the last minute."

 

If that's not a scenario waiting to happen, I don't know what is.

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Historical woes

by David Meadows 4. March 2018 00:34

Quite a productive day's writing, but I've uncovered some serious problems in my historical timeline:

  • I've completely miscalculated the date the Warscout appeared on Earth. It doesn't affect his story, but it does affect some historical incidents I wanted him to be responsible for.
  • The history of the Anarchists is a bit murky, and I'll need to do some serious work to get it properly documented.
  • The age of Edward Mallard is all wrong. I think this is unfixable.
  • Don't even start me on the Atlantean world wars. I think I may have to say that some Atlantean events occurred in an alternate universe.

Really I'm the only person that's ever going to be bothered by any of this stuff, nobody else will notice even if they're regular readers (and/or players). But I've noticed, and it's all really annoying.

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I don't know what this means!

by David Meadows 3. March 2018 15:36

Portia fimbriata.

I have a long list of pages to write for the site, character names and other things I want to document. Working down the list this morning, I stopped, momentarily baffled, at "Portia fimbriata".

I soon realised it's a reference from this news story, which to all intents and purposes seems irrelevant to anything else that's going on. It actually is relevant, but it's not a plot thread I'm going to be following in the near future.

But Portia fimbriata is just a genus of spider, a real-world thing, and I'm not documenting real world things. So I'm crossing it off the list.

Yay, only 453 things left to write about!

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Random Thoughts

by David Meadows 3. September 2017 19:33

The best ideas appear to come randomly, out of nowhere. Like when you're sitting drinking a cup of coffee and reading a book and not actually trying to plot the game, and the name of a potential villain pops into your head out of nowhere, and within seconds you've got a background, a skill set, a personality, and a head full of typical dialogue you can use in his inevitable gloating monologues. All arising from one random thought.

Except, it's not out of nowhere. Thoughts never arise in a vacuum. I've spent weeks now reading rules, reading text books, looking at maps, thinking about my wider universe and how to fit the new game into it. My head is full of this game. Even writing these blog posts is part of it. The more I immerse myself in this game, the more ideas I'm going to get, seemingly out of nowhere.

There are no totally new ideas. Everything you ever "make up" filters out of everything you have ever absorbed. I'm in a phase of making sure I absorb enough of the right stuff at the moment, and trying not to derail myself by making up stuff for six different games that are somewhere in the back of my mind.

And on an unrelated note ... after a long period of not updating the web site at all, I posted enough on the blog last month to make it my third most prolific month since the site started. So I think I'm just about ready to stop messing about and get back to publishing the old game stories that the sire was really intended for. I'll not commit to an update this week, but I'll aim for at least one before the end of September, and see where it goes from there ... 

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About this blog

The Heroes Universe is an ongoing work of fiction, conceived and chiefly plotted by David Meadows, with help from a group of friends, over a 30-year period.

I am slowly documenting the Universe on this web site.

This blog is a behind-the-scenes look at the creation of that history.

If you're new here, the series of posts listed below will explain what it's all about. I hope...

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